public class VolatileMaterial extends Object
Modifier and Type | Field and Description |
---|---|
static org.bukkit.Material |
DIAMOND_HORSE_ARMOR |
static org.bukkit.Material |
FIREWORK_ROCKET |
static org.bukkit.Material |
FIREWORK_STAR |
static org.bukkit.Material |
GOLDEN_BOOTS |
static org.bukkit.Material |
GOLDEN_CHESTPLATE |
static org.bukkit.Material |
GOLDEN_HELMET |
static org.bukkit.Material |
GOLDEN_HORSE_ARMOR |
static org.bukkit.Material |
GOLDEN_LEGGINGS |
static org.bukkit.Material |
IRON_HORSE_ARMOR |
static org.bukkit.Material |
LAVA |
static org.bukkit.Material |
PLAYER_HEAD |
static org.bukkit.Material |
PLAYER_WALL_HEAD |
static org.bukkit.Material |
SPAWN_EGG |
static org.bukkit.Material |
SPAWNER |
static org.bukkit.Material |
WATER |
Constructor and Description |
---|
VolatileMaterial() |
public static final org.bukkit.Material DIAMOND_HORSE_ARMOR
public static final org.bukkit.Material FIREWORK_ROCKET
public static final org.bukkit.Material FIREWORK_STAR
public static final org.bukkit.Material GOLDEN_HELMET
public static final org.bukkit.Material GOLDEN_CHESTPLATE
public static final org.bukkit.Material GOLDEN_LEGGINGS
public static final org.bukkit.Material GOLDEN_BOOTS
public static final org.bukkit.Material GOLDEN_HORSE_ARMOR
public static final org.bukkit.Material IRON_HORSE_ARMOR
public static final org.bukkit.Material LAVA
public static final org.bukkit.Material PLAYER_HEAD
public static final org.bukkit.Material PLAYER_WALL_HEAD
public static final org.bukkit.Material SPAWNER
public static final org.bukkit.Material SPAWN_EGG
public static final org.bukkit.Material WATER
Copyright © 2020. All rights reserved.