public class VariableMathMechanic extends VariableMechanic implements ITargetedEntitySkill
AbstractSkill.DelayedSkill
Modifier and Type | Field and Description |
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protected PlaceholderString |
equation |
duration, key, scope
clock, config, forceSync, interval, line, originOverride, targetIsOrigin
ASYNC_SAFE, chance, conditions, conditionsTarget, conditionsTrigger, cooldown, cooldowns, cooldownTimer, delay, healthMod, power, powerScale, powerSplitBetweenTargets, repeat, repeatInterval, sourceIsOrigin, target_creative, targeter, trigger, uuid
Constructor and Description |
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VariableMathMechanic(String skill,
MythicLineConfig mlc) |
Modifier and Type | Method and Description |
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boolean |
castAtEntity(SkillMetadata data,
AbstractEntity target) |
getVariableManager, handleDuration
execute, executeNoTargetSkill, executeSkills, executeSkills, executeTargetedEntitySkill, executeTargetedLocationSkill, getClock, getConfigLine, getRunAsync, getTimerInterval, init, isAsyncSafe, isUsableFromCaster, isUsableFromSkill, resetClock, setAsyncSafe, setTimerInterval, tickClock, usable, usable, usable
checkHealth, checkSkillTrigger, checkSkillTrigger, evaluateTargets, getCooldown, getPlugin, onCooldown, parseSkillCondition, parseSkillTargeter, parseSkillTrigger, rollChance, setCooldown, setTargetsCreativePlayers, targetsCreativePlayers
protected PlaceholderString equation
public VariableMathMechanic(String skill, MythicLineConfig mlc)
public boolean castAtEntity(SkillMetadata data, AbstractEntity target)
castAtEntity
in interface ITargetedEntitySkill
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