public class SetScoreMechanic extends ModifyScoreMechanic
ModifyScoreMechanic.ModifyScoreAction
AbstractSkill.DelayedSkill
action, entry, objective, value
clock, config, forceSync, interval, line, originOverride, targetIsOrigin
ASYNC_SAFE, chance, conditions, conditionsTarget, conditionsTrigger, cooldown, cooldowns, cooldownTimer, delay, healthMod, power, powerScale, powerSplitBetweenTargets, repeat, repeatInterval, sourceIsOrigin, target_creative, targeter, trigger, uuid
Constructor and Description |
---|
SetScoreMechanic(String skill,
MythicLineConfig mlc) |
applyModifier, cast
execute, executeNoTargetSkill, executeSkills, executeSkills, executeTargetedEntitySkill, executeTargetedLocationSkill, getClock, getConfigLine, getRunAsync, getTimerInterval, init, isAsyncSafe, isUsableFromCaster, isUsableFromSkill, resetClock, setAsyncSafe, setTimerInterval, tickClock, usable, usable, usable
checkHealth, checkSkillTrigger, checkSkillTrigger, evaluateTargets, getCooldown, getPlugin, onCooldown, parseSkillCondition, parseSkillTargeter, parseSkillTrigger, rollChance, setCooldown, setTargetsCreativePlayers, targetsCreativePlayers
public SetScoreMechanic(String skill, MythicLineConfig mlc)
Copyright © 2020. All rights reserved.