public class RallyMechanic extends SkillMechanic implements ITargetedEntitySkill
AbstractSkill.DelayedSkill
Modifier and Type | Field and Description |
---|---|
protected double |
hRadius |
protected boolean |
overwriteTarget |
protected double |
vRadius |
clock, config, forceSync, interval, line, originOverride, targetIsOrigin
ASYNC_SAFE, chance, conditions, conditionsTarget, conditionsTrigger, cooldown, cooldowns, cooldownTimer, delay, healthMod, power, powerScale, powerSplitBetweenTargets, repeat, repeatInterval, sourceIsOrigin, target_creative, targeter, trigger, uuid
Constructor and Description |
---|
RallyMechanic(String line,
MythicLineConfig mlc) |
Modifier and Type | Method and Description |
---|---|
boolean |
castAtEntity(SkillMetadata data,
AbstractEntity target) |
execute, executeNoTargetSkill, executeSkills, executeSkills, executeTargetedEntitySkill, executeTargetedLocationSkill, getClock, getConfigLine, getRunAsync, getTimerInterval, init, isAsyncSafe, isUsableFromCaster, isUsableFromSkill, resetClock, setAsyncSafe, setTimerInterval, tickClock, usable, usable, usable
checkHealth, checkSkillTrigger, checkSkillTrigger, evaluateTargets, getCooldown, getPlugin, onCooldown, parseSkillCondition, parseSkillTargeter, parseSkillTrigger, rollChance, setCooldown, setTargetsCreativePlayers, targetsCreativePlayers
protected double hRadius
protected double vRadius
protected boolean overwriteTarget
public RallyMechanic(String line, MythicLineConfig mlc)
public boolean castAtEntity(SkillMetadata data, AbstractEntity target)
castAtEntity
in interface ITargetedEntitySkill
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