public class LeapMechanic extends SkillMechanic implements ITargetedEntitySkill, ITargetedLocationSkill
AbstractSkill.DelayedSkill
Modifier and Type | Field and Description |
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protected double |
noise |
protected double |
velocity |
clock, config, forceSync, interval, line, originOverride, targetIsOrigin
ASYNC_SAFE, chance, conditions, conditionsTarget, conditionsTrigger, cooldown, cooldowns, cooldownTimer, delay, healthMod, power, powerScale, powerSplitBetweenTargets, repeat, repeatInterval, sourceIsOrigin, target_creative, targeter, trigger, uuid
Constructor and Description |
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LeapMechanic(String line,
MythicLineConfig mlc) |
Modifier and Type | Method and Description |
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boolean |
castAtEntity(SkillMetadata data,
AbstractEntity target) |
boolean |
castAtLocation(SkillMetadata data,
AbstractLocation target) |
protected void |
Leap(SkillCaster am,
AbstractLocation location,
float power) |
execute, executeNoTargetSkill, executeSkills, executeSkills, executeTargetedEntitySkill, executeTargetedLocationSkill, getClock, getConfigLine, getRunAsync, getTimerInterval, init, isAsyncSafe, isUsableFromCaster, isUsableFromSkill, resetClock, setAsyncSafe, setTimerInterval, tickClock, usable, usable, usable
checkHealth, checkSkillTrigger, checkSkillTrigger, evaluateTargets, getCooldown, getPlugin, onCooldown, parseSkillCondition, parseSkillTargeter, parseSkillTrigger, rollChance, setCooldown, setTargetsCreativePlayers, targetsCreativePlayers
public LeapMechanic(String line, MythicLineConfig mlc)
public boolean castAtEntity(SkillMetadata data, AbstractEntity target)
castAtEntity
in interface ITargetedEntitySkill
public boolean castAtLocation(SkillMetadata data, AbstractLocation target)
castAtLocation
in interface ITargetedLocationSkill
protected void Leap(SkillCaster am, AbstractLocation location, float power)
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