public class HealMechanic extends SkillMechanic implements ITargetedEntitySkill
AbstractSkill.DelayedSkill
Modifier and Type | Field and Description |
---|---|
protected PlaceholderDouble |
amount |
protected PlaceholderDouble |
maxOverheal |
protected boolean |
overheal |
clock, config, forceSync, interval, line, originOverride, targetIsOrigin
ASYNC_SAFE, chance, conditions, conditionsTarget, conditionsTrigger, cooldown, cooldowns, cooldownTimer, delay, healthMod, power, powerScale, powerSplitBetweenTargets, repeat, repeatInterval, sourceIsOrigin, target_creative, targeter, trigger, uuid
Constructor and Description |
---|
HealMechanic(String line,
MythicLineConfig mlc) |
Modifier and Type | Method and Description |
---|---|
boolean |
castAtEntity(SkillMetadata data,
AbstractEntity target) |
execute, executeNoTargetSkill, executeSkills, executeSkills, executeTargetedEntitySkill, executeTargetedLocationSkill, getClock, getConfigLine, getRunAsync, getTimerInterval, init, isAsyncSafe, isUsableFromCaster, isUsableFromSkill, resetClock, setAsyncSafe, setTimerInterval, tickClock, usable, usable, usable
checkHealth, checkSkillTrigger, checkSkillTrigger, evaluateTargets, getCooldown, getPlugin, onCooldown, parseSkillCondition, parseSkillTargeter, parseSkillTrigger, rollChance, setCooldown, setTargetsCreativePlayers, targetsCreativePlayers
protected PlaceholderDouble amount
protected boolean overheal
protected PlaceholderDouble maxOverheal
public HealMechanic(String line, MythicLineConfig mlc)
public boolean castAtEntity(SkillMetadata data, AbstractEntity target)
castAtEntity
in interface ITargetedEntitySkill
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