Mechanic: Threat

Modifies the mob's threat value towards the target. Requires the mob have Threat Tables enabled in order to have any effect.


Attribute Aliases Description Default
amount a The amount of threat to give the target. Can be negative. 1
mode m Add / Remove / Multiply / Divide / Set / Reset / Forcetop Add

Set/reset/forcetop modes do not require the “amount=” field


This example will set the nearest player's threat level to a very high amount.

  - threat{amount=10000} @NearestPlayer ~onSpawn

skills/mechanics/threat.txt · Last modified: 2020/07/08 04:40 by ashen