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changelog [2019/01/31 06:37]
xikage
changelog [2019/01/31 06:38] (current)
xikage [NEW: onAttack]
Line 17: Line 17:
   - onAttack{auraName=firey_strikes;​onHit=FireStrike;​duration=200;​charges=5;​multiplier=2} @self   - onAttack{auraName=firey_strikes;​onHit=FireStrike;​duration=200;​charges=5;​multiplier=2} @self
  
-In this example, the caster'​s next 5 physical hits within 10 seconds would trigger the FireStrike skill targeting whatever was hit and also deal 200% damage.+In this example, the caster'​s next 5 physical hits within 10 seconds would trigger the FireStrike skill targeting whatever was hit and also deal 200% damage. However, if FireStrike'​s conditions failed, it would deal regular damage as the multiplier would not trigger either.
  
 onAttack has the following options: onAttack has the following options:
changelog.txt · Last modified: 2019/01/31 06:38 by xikage
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