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4.3.x_changelogs [2018/06/13 04:45] (current)
xikage created
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 +======4.3.2======
 +
 +=====Bug Fixes / Other=====
 +  * Fixed more issues with mob damage on 1.8
 +  * Fixed several skill triggers not working on 1.8
 +  * Fixed damage modifiers not working on 1.8
 +  * Fixed several other issues on 1.8
 +  * Fixed "​unknown target reason"​ console error when using threat table
 +
 +======4.3.1======
 +
 +=====Bug Fixes / Other=====
 +  * Fixed Cast, CastInstead condition actions not working
 +  * Fixed mob damage in 1.8
 +  * Fixed **/mm item import** command only allowing one item per file
 +  * Fixed some console errors
 +  * Fixed some issues with buffs failing to be tracked
 +
 +======4.3.0======
 +
 +=====Commands=====
 +  * Mobs at 100% HP will now fully update on /reload with any changes
 +  * Added -t flag for **mob spawn** command to spawn at target block
 +  * Added -s flag to **item give** command to give silently
 +  * Added **/​spawnmob** command alias for **/mm m spawn**
 +  * Spawn command can now accept vanilla mob types to spawn
 +  * Re-added the Timings command
 +  * Fixed lots of tab completion issues
 +
 +====Import Items====
 +  * Added **/mm item import <​itemName>​ [fileName]** command to import your held item for use with MythicMobs
 +  * file name defaults to <​itemName>​.yml
 +
 +=====Mobs=====
 +
 +====General====
 +  * Mobs at 100% HP will now fully update on /reload with any changes
 +  * Added "​Rider"​ option, works like Mount
 +  * Mount, Rider, and mobs summoned with skills are now registered as "​children"​ of the summoner for use with other conditions/​mechanics.
 +  * Added **Options.PassthroughDamage:​ true** which causes all damage taken to be redirected to the mob's parent, if they exist.
 +
 +====Shulkers====
 +  * Added Options.Color to Shulkers
 +
 +=====Mechanics=====
 +
 +====NEW: Buff====
 +  * Meta and Buff mechanic
 +  * Places a "​buff"​ on the target for a duration.
 +  * Options:
 +    * buffName
 +    * Charges
 +    * Duration
 +    * interval
 +    * onStartSkill
 +    * onTickSkill
 +    * onEndSkill
 +
 +The Buff mechanic and all buff-type mechanics that inherit from it will be greatly updated with more functionality in a future update.
 +
 +====NEW: Feed====
 +  * Feeds the target player
 +  * feed{amount=#;​saturation=#;​overfeed=[true/​false]}
 +
 +====NEW: Orbital====
 +  * Meta and Buff mechanic
 +  * Can use any options from the Buff mechanic
 +  * Creates a projectile that "​orbits"​ the target entity or location
 +  * The "​origin"​ is at the point of orbit
 +
 +====NEW: Look====
 +  * Causes the mob to look at the target
 +  * look{headOnly=[boolean];​immediately=[boolean]}
 +
 +====NEW: ParticleOrbital====
 +
 +====NEW: SetSpeed====
 +
 +====NEW: Undisguise====
 +  * Undisguises the caster if they have a disguise
 +  * - undisguise{}
 +
 +====AtomEffect=====
 +  * No longer requires EffectLib
 +
 +====Disguise====
 +  * The Disguise skill can now use **all options** that are available to regular disguises when configuring a mob.
 +
 +For example, this config:
 +  Disguise:
 +    Type: PLAYER
 +    Player: RickyLing
 +    Skin: jaylawl
 +    ​
 +...can now also be used in a skill like this:
 +  - disguise{type=PLAYER;​player=RickyLing;​skin=jaylawl}
 +
 +====Missile====
 +  * Added **forwardOffset**,​ **sideOffset** options
 +
 +====ModifyProjectile====
 +  * Added **action** option to modifyProjectile skill, with actions SET,​MULTIPLY
 +  * Fixed several bugs involving this mechanic
 +
 +====Particle Effects====
 +  * Added forwardOffset,​ sideOffset
 +  * Works for Particle and ParticleLine effects
 +  * ParticleLine now obeys UseEyeLocation option
 +
 +====Prison====
 +  * Added **materialData** option
 +
 +====Shoot====
 +  * Added **gravity=false** option to Shoot mechanic
 +
 +=====Conditions=====
 +
 +====General====
 +  * Fixed many issues with conditions not working in the "- condition variable"​ format
 +
 +====NEW: fieldOfView====
 +  * - fieldofview{angle=#;​rotation=#​}
 +  * True if the target is in the mob's field of vision
 +  * Angle is the angle of the field of view
 +  * Rotation can rotate the field of vision by # degrees clock-wise
 +
 +====NEW: hasParent====
 +  * - hasparent
 +  * Returns true if the mob has a registered parent that is currently alive
 +  * Returns false if the parent has died or has despawned
 +
 +=====Targeters=====
 +
 +====NEW: @Children====
 +  * Targets any living "​children"​ summoned by the player or mob
 +
 +====NEW: @Forward====
 +  * Targets in front of the caster
 +
 +=====Spawners=====
 +  * Optimized spawners heavily, improving CPU usage by up to 90% in some cases
 +  * "​Level"​ now allows ranges in the format "​1to5"​ etc
 +  * Fixed **Despawn: false** mobs duplicating on reload
 +  * Fixed radius not using the X-axis
 +  * Fixed various other spawner issues
 +
 +=====Custom AI=====
 +====New Goals====
 +  * fleeWolves
 +  * goToParent
 +  * panic
 +  * randomFly
 +
 +=====API=====
 +  * Fixed custom targeters registered through the API
 +
 +=====Compatibility=====
 +
 +====Disguises====
 +  * Added **babypolarbear** disguise
 +  * Block and Item disguises can now accept the names of Mythic items
 +  * Any remaining Disguise options have all been moved to be under the Disguise block as appropriate
 +
 +====Holograms====
 +  * Added mob option **Nameplate.Enabled:​ true** to force-use custom nameplates
 +
 +=====Bug Fixes / Other=====
 +  * Fixed several console errors in 1.8
 +  * Fixed the plugin not loading if certain commands failed to load on startup
 +  * Fixed a few minor command bugs
 +  * Fixed players not being able to use @TargetLocation on 1.12+
 +  * Fixed OffGCD and Level conditions not working for players
 +  * Fixed /mm egg give command not being usable in console
 +  * Fixed a few issues with timings
 +  * Fixed custom AI goal "​goToLocation"​ on 1.12
 +  * Fixed issues with Mythic TNT
 +  * Fixed NPE in Biome condition
 +  * Fixed modifyProjectile mechanic affecting other projectiles
 +  * Fixed cancelled events working for damage triggers
4.3.x_changelogs.txt · Last modified: 2018/06/13 04:45 by xikage
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