2.6.0

Minecraft 1.11 Support

Support for the latest release version of Minecraft, the 1.11 update, has been added to MythicMobs. This includes support for the interesting new mob types that have been added, and of course also the new particle effects!

Condition-System Revamp

The condition system of MythicMobs has undertaken some pretty nifty changes and we hope you guys will find it as fascinating and useful as we do! We have been putting quite some effort into quasi “remaking” it and are very happy with the newly found powers which it provides.

None of the conditions you were previously able to use with MythicMobs are gone - they are infact all still there and we even added a bunch of new ones. The most important part about this change is how the system now works and the new possibilites it offers:

Fields

NEW: TargetConditions

NEW: TriggerConditions

NEW: Condition Actions

Conditions

NEW: Altitude Condition

NEW: Crouching Condition

NEW: FallSpeed Condition

NEW: Gliding Condition

NEW: LineOfSight Condition

NEW: OnGround Condition

NEW: Score Condition

Mobs

Types

NEW: Vindicator

  • Added the Vindication Illager aka Vindicator as supported MythicMob.

NEW: Evoker

  • Added the Evocation Illager aka Evoker as supported MythicMob.

NEW: Vex

  • Added the Vex as supported MythicMob.

NEW: Llama

  • Added the Llama aka Llama as supported MythicMob.

Options

NEW: Interactable: [true/false]

Skills

Mechanics

NEW: SetHealth

NEW: SetMaxHealth

Shoot

  • Added startYoffset attribute.

Targeters

Target filters

  • Added samefaction to target filters.

Effects

NEW: SPIT

  • Added support for the SPIT particles.

NEW: TOTEM

  • Added support for the TOTEM particles.

Other / Bugfixes

  • Fixed Potion item config not working for SPLASH_POTION and TIPPED_ARROW.
  • Fixed NPE in Threat mechanic
  • Threat table adjustments
  • Fixed issues with targeters
  • Fixed issue with faction tracking
  • Fixed monster target filter

2.6.x_changelogs.txt · Last modified: 2020/06/30 21:13 (external edit)