Town Guard Pack v1.0

Add various types of guards to your servers to protect your towns from your other pesky mobs!

  1. xikage

    xikage Administrator
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    xikage submitted a new resource:

    Town Guard Pack - Add various types of guards to your servers to protect your towns from your other pesky mobs!

    Read more about this resource...
     
    #1
    gokivo likes this.
  2. ZenCobain

    ZenCobain Member
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    This is awesome!

    I can't wait to see more custom mobs being sold here!
     
    #2
  3. v3lux

    v3lux New Member

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    Hi i have a problem with the Mobs TownKnight he is bugged
    he dont stay on the horse
     
    #3
    Astracraft likes this.
  4. v3lux

    v3lux New Member

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    [23:41:19] [Server thread/INFO]: v3lux issued server command: /mm mobs spawn TownWatcher
    [23:41:19] [Server thread/ERROR]: Encountered an unexpected exception
    java.util.ConcurrentModificationException
    at java.util.HashMap$HashIterator.nextNode(HashMap.java:1429) ~[?:1.8.0_72]
    at java.util.HashMap$KeyIterator.next(HashMap.java:1453) ~[?:1.8.0_72]
    at net.minecraft.server.v1_9_R1.EntityTracker.updatePlayers(EntityTracker.java:177) ~[spigot-1.9.2.jar:git-Spigot-f6feaaa-f326992]
    at net.minecraft.server.v1_9_R1.MinecraftServer.D(MinecraftServer.java:809) ~[spigot-1.9.2.jar:git-Spigot-f6feaaa-f326992]
    at net.minecraft.server.v1_9_R1.DedicatedServer.D(DedicatedServer.java:400) ~[spigot-1.9.2.jar:git-Spigot-f6feaaa-f326992]
    at net.minecraft.server.v1_9_R1.MinecraftServer.C(MinecraftServer.java:660) ~[spigot-1.9.2.jar:git-Spigot-f6feaaa-f326992]
    at net.minecraft.server.v1_9_R1.MinecraftServer.run(MinecraftServer.java:559) [spigot-1.9.2.jar:git-Spigot-f6feaaa-f326992]
    at java.lang.Thread.run(Thread.java:745) [?:1.8.0_72]
    [23:41:19] [Server thread/ERROR]: This crash report has been saved to: /var/directory_serv/minecraft_45944/./crash-reports/crash-2016-05-28_23.41.19-server.txt
    [23:41:19] [Server thread/INFO]: Stopping server
     
    #4
  5. CarrotCake

    CarrotCake New Member
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    I'm having problems w/ the pack.
    Please help when i do /mm m reload it says internal error
    then when i do /mm m list the server does nothing.
    I am using spigot build 55, 1.9.4
    I have lib disguise updated so, I son't know what is going on.

    Console:
    30.05 18:58:20 [Server] WARN [MythicMobs] Error with 'RALLY' skill: The 'type' attribute must be a valid MythicMob or MythicEntity type. 30.05 18:58:20 [Server] WARN [MythicMobs] -- Incorrect line: TownWatcher 30.05 18:58:20 [Server] WARN [MythicMobs] Error with 'RALLY' skill: The 'type' attribute must be a valid MythicMob or MythicEntity type. 30.05 18:58:20 [Server] WARN [MythicMobs] -- Incorrect line: TownMagi 30.05 18:58:20 [Server] WARN [MythicMobs] Error with 'RALLY' skill: The 'type' attribute must be a valid MythicMob or MythicEntity type. 30.05 18:58:20 [Server] WARN [MythicMobs] -- Incorrect line: TownCaptain
     
    #5
    Last edited: May 30, 2016
  6. gokxhan

    gokxhan New Member

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    Hi,
    Is it possible to add custom drops from other plugins like CrackShot AK-47 ?.
     
    #6
  7. ZenCobain

    ZenCobain Member
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    use the phatloots integration, create a phatloot, then link to it in your mob configuration.

    When the mob dies, it will drop the loot for the phatloot- you can have it drop anything you can add to phatloots (which is anything)
     
    #7
  8. gokxhan

    gokxhan New Member

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    Thx it worked..:))
     
    #8
  9. Astracraft

    Astracraft New Member

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    I get the same Bug, fix for this yet?
     
    #9
  10. xikage

    xikage Administrator
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    Having trouble replicating this bug. What version of Spigot are you using?
     
    #10
  11. gokxhan

    gokxhan New Member

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    Hi,
    I have a new problem.
    I updated my spigot to 1.10 and now Guardians attacking to the players.
     
    #11
  12. xikage

    xikage Administrator
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    You will need the 2.5.0 dev builds for MM to work on 1.10
     
    #12
  13. gokxhan

    gokxhan New Member

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    And for it i have to pay $2.50?
    No thanks.
    I'll wait for the stabill version.
     
    #13
  14. meizme

    meizme New Member
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    When I make a spawner for the guards it spawns them over and over, hundreds of them. in seconds.
    /mm spawners create NRG1
    /mm s set NRG1 maxmobs 1 (doesnt work)

    using the latest mm dev build 1729
    latest release of protocolLib 4.1.0
    Latest MythicLib 1.0
    Latest Lib diguises build #58
    Latest Paperspigot build 867
     
    #14
  15. meizme

    meizme New Member
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    LibDisguises 9.0.9 was the problem, moved to 9.0.7 and the problem went away, huge shout out to Hollish!!! thanks!
     
    #15
  16. Maxim

    Maxim New Member

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    Hello
    On my server Fixed:
    KraftBukit on Bukkit 1.11-R0.1-SNAPSHOT:
    WorldEdit 6.1.5,4651611;
    Essentials TeamCity;
    MythicLib 0.0.1-SNAPSHOT;
    PermissionsEx 1.23.4;
    CustomJoinItems 1.0;
    Vault 1.5.6-b49;
    WorldGuard 6.1.3-SNAPSHOT, c904242;
    ProtocolLib 4.1.0;
    LibsDisguises 9.2.2;
    MyWarp 2.6.5;
    Citizens 2.0.21-SNAPSHOT (build 1437);
    MythicMobs 2.5.1;
    mcjobs 3.2.0;
    ChestCommands 3.1.4;
    Quests 2.7.3-b116;
    Sentry 1.8.5

    Today I bought a package Town Guard v1.0, when installed it on the server I have appeared in the list Guard of the package. Having an egg Tovnguard team / mm egg get TownGuard 1 and taking advantage of them, I got the mob as a skeleton which was attacking me. What you need in this situation is to make the plugin? Sorry for my English.
     
    #16
  17. Kainzo

    Kainzo Member
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    Is it possible to have these patrol certain areas?
     
    #17
    bc732 likes this.
  18. Kainzo

    Kainzo Member
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    My players said they were able to kite the guards from spawn and they attack random afk players, heh. I'll give it more testing, I like the pack!
     
    #18
  19. bc732

    bc732 New Member

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    How do I keep these guys from wandering away from town?
     
    #19
    Patrick Cimino likes this.

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