Manual related suggestions/requests/reports

Discussion in 'Bug Reports' started by jaylawl, Feb 27, 2016.

  1. Dalsok

    Dalsok New Member
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    Either the item attributes examples in the manual are faulty, or the item attributes arent functioning.
    Copying and pasting an example do not work.
     
    #21
  2. zDrakon

    zDrakon Well-Known Member
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    Post a bug report or pm us? What version of MM are you using with what spigot?
     
    #22
  3. Marc Manning

    Marc Manning New Member

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    im using 1.9.4
    and the console is saying: can't load mythic mobs
     
    #23
    Last edited: Jun 19, 2016
  4. jaylawl

    jaylawl Community Manager
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    wrong topic
     
    #24
  5. LDGeneralX

    LDGeneralX New Member

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    Since updating to dev build 1623, the plugin has decided to put speed on all my custom mobs. I don't see any errors in console. Problem fix lol?
     
    #25
  6. zDrakon

    zDrakon Well-Known Member
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    Not the place to post this.
     
    #26
  7. Blazex

    Blazex New Member

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    Currently confused about this page http://www.mythicmobs.net/manual/doku.php/databases/items/commonitems which contains the information for item attack speeds and base damage. It seems to be inconsistent with the in-game values (using f3+h). For example, the page says the iron sword's base damage is 7, but when I hover over the item in-game it says 6, and the attack speed on the page says -0.6 while in game says 1.6. I'm not sure if this just needs to be updated or if I'm reading something wrong.
     
    #27
  8. zDrakon

    zDrakon Well-Known Member
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    I think that page was mainly to get the IDs out there. For those who are very specific with their items or stats on mobs, use official wikis instead and calculate your own damage/durability/health formulas for a "Balanced" PvE experience.
     
    #28
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  9. fly

    fly Active Member

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    http://www.mythicmobs.net/manual/doku.php/skills/mechanics/threat
    I think you should specify that the threat mechanic adds/reduces threat instead of setting the amount of threat. Could be misleading especially when the example says
     
    #29
  10. zDrakon

    zDrakon Well-Known Member
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    Are you saying you can put negative values to decrease the threat of some mob or player o_O? I thought it only sets it.
     
    #30
  11. fly

    fly Active Member

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    As far as I know yes you can put negative values to decrease the threat of mobs or players.
    But it's only been fixed recently
     
    #31
  12. Awesome_Dante

    Awesome_Dante Contributor
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    I can confirm this. the skill adds and removes but doesnt set. I have updated my targetter a bit to prevent accidental player killage
     
    #32
  13. Awesome_Dante

    Awesome_Dante Contributor
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    I think there they mean that they fixed the actual result value from being negative. That way there are no players on the threat table with like -100000 threat
     
    #33
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  14. fly

    fly Active Member

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    Yeah I misinterpreted that.
    Sorry @zDrakon
     
    #34
  15. creme

    creme New Member
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    hey there's a typo on the SetGlobalScore Site.
    The example is "modifyglobalscore" should be "setglobalscore" ^^
    Code:
    - modifyglobalscore
        {
        objective=someobjective;
        v=2
        } ~onAttack
     
    #35
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  16. zDrakon

    zDrakon Well-Known Member
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    Updated :)
     
    #36
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  17. MWFIAE

    MWFIAE New Member

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    #37
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  18. Awesome_Dante

    Awesome_Dante Contributor
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    I agree. That last wall has no formatting whatsoever and if parts of it werent bold I would never make it through it
     
    #38
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  19. zDrakon

    zDrakon Well-Known Member
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    Wow... it was not like this before... I'll see if i can get revision.

    Edit: Restored :)
     
    #39
    Last edited: Jul 19, 2016
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  20. Krowerom

    Krowerom Active Member

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    The manual entry for setting levels on mob spawners indicates that it is possible to set a level range, eg. 1-5.. but it isn't, you can only set a single level. (see this post for the bug report). Can you update it to make it clearer?
    Ty
     
    #40
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