Cleared AI Targets are ignored if mob type is zombie

Discussion in 'Bug Reports' started by Mixxit, Sep 11, 2017.

  1. Mixxit

    Mixxit Member
    Supporter Premium Supporter

    Joined:
    Jun 10, 2016
    Messages:
    42
    Likes Received:
    2
    Attacking a mob will recieve assists from zombies ai despite them having only an attacker target selector

    [MythicMobs] Loading MythicMobs v4.2.0-SNAPSHOT

    Example mob that will assist:

    NPCID_11:
    Type: zombie
    Display: Exarch_Greyforge
    Health: 85
    Damage: 2
    MovementSpeed: 0.2
    MaxCombatDistance: 25
    PreventOtherDrops: true
    PreventRandomEquipment: true
    Options:
    PreventMobKillDrops: true
    PreventOtherDrops: true
    Silent: true
    ShowHealth: true
    PreventRenaming: true
    PreventRandomEquipment: true
    AlwaysShowName: true
    Modules:
    ThreatTable: true
    AIGoalSelectors:
    - 0 clear
    - 1 skeletonbowattack
    - 2 meleeattack
    AITargetSelectors:
    - 0 clear
    - 1 attacker
    Disguise:
    Type: player
    Player: Exarch_Greyforge
    Skin: 'octlo28'

    When attacking a mob like this

    NPCID_2:
    Type: zombie
    Display: TURIN_SCOUT
    Health: 85
    Damage: 2
    MovementSpeed: 0.2
    MaxCombatDistance: 25
    PreventOtherDrops: true
    PreventRandomEquipment: true
    Options:
    PreventMobKillDrops: true
    PreventOtherDrops: true
    Silent: true
    ShowHealth: true
    PreventRenaming: true
    PreventRandomEquipment: true
    AlwaysShowName: true
    Modules:
    ThreatTable: true
    Equipment:
    - BOW:5
    - LEATHER_HELMET:4
    - LEATHER_CHESTPLATE:3
    - LEATHER_LEGGINGS:2
    - LEATHER_BOOTS:1
    - STONE_SWORD:0
     
    #1

Share This Page